Probably an action that would be used to clear everything out.ĭefines a text of characters displayed using a font. Tag used to synchronize the animation with the hardware. Note that a PlaceObject2 can also be used for this task. This tag should be used in movies version 3 and over since it compressed better than the standard RemoveObject tag. Remove the object at the specified level. Place, replace, remove an object in the current display list. The shape paths are defined as in postscript? WARNING: this tag is only valid in Flash V2.x, V3.x, and V4.x, use the EnableDebugger instead in V5.x and EnableDebugger2 in V6.x and newer movies. Though this doesn't need to be enforced by an SWF editor, it marks the file as being copyrighted in a way. Setup a color transformation for a button.ĭisable edition capabilities of the given SWF file. There is no need to specify the image format in the tag since the data describing the image includes the necessary information. Since Flash version 10, the data can also be set to a valid PNG or GIF89a. It is used to download sound samples on a per frame basis instead of all at once.Ī bitmap compressed using ZLIB (similar to the PNG format).ĭefines a complete JPEG image (includes the bit stream and the tables all in one thus enabling multiple tables to be used within the same SWF file). audio samples.) The size of this block of data is defined in the previous SoundStreamHead tag. Start playing the referenced sound on the next ShowFrame.ĭefines how to play a sound effect for when an event occurs on the referenced button.ĭeclare a sound effect which will be interleaved with a movie data so as to be loaded over a network connection while being played.Ī block of sound data (i.e. Note that the same DefineSound block can actually include multiple sound files and only part of the entire sound can be played back as required. This tag defines sound samples that can later be played back using either a StartSound or a DefineButtonSound. Includes the font style, a map and the font name.ĭeclare a sound effect. Information about a previously defined font. Please, see the reference of actions below in order to know which actions can be used with which version of Adobe Flash. Important: many actions are not supported in Adobe Flash version 1. It can duplicate sprites, start/stop movie clips, etc.Īll the actions within a frame are executed sequentially in the order they are defined. This definition doesn't support any transparency.Īctions to perform at the time the next show frame is reached and before the result is being displayed. Defaults to white if unspecified.ĭefines a text of characters displayed using a font. Remove the specified object at the specified depth.ĭefine the tables used to compress/decompress all the SWF 1.0 JPEG images (See also DefineBitsJPEG.)Ĭhange the background color. Place the specified object in the current display list. Release a character which won't be used in this movie anymore. It can't appear anywhere else but the end of the file or a Sprite.ĭisplay the current display list and pauses for 1 frame as defined in the file header. Since version 8, it can be complemented by the FileAttributes tag. Although it isn't a tag per say, we consider the file header as being a tag because it represents a block in the flash file.
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